At INDG, we're looking for a 3D Technical Director , who will be at the forefront of our creative process, collaborating closely with artists, technical experts, and the 3D Technical Director. Your primary focus will be to shape, refine, and enhance our workflow, pipeline, and industry best practices within Digital Content Creation (DCC) tools. This involves not only optimizing existing processes but also innovating by developing new tools and utilities that extend the capabilities of our DCC toolkit. What will you be doing? Engage in hands-on scripting and technical tool development to streamline and elevate the team's workflow. Uphold and enhance pipelines and workflows to ensure art teams can operate effectively, efficiently, and with ease. Guide and mentor artists, fostering their professional growth while overseeing the Continuous Integration/Continuous Deployment (CI/CD) pipeline for artists and crafting technical documentation. Continuously assess and refine artist data, including assets, props, textures, materials, characters, etc., and the associated production pipeline. Integrate various DCC tools and systems into cohesive pipelines spanning from content creation to final delivery. Design user interfaces, both desktop and web-based, to interact with and oversee our Automation Systems. Strategize and implement improvements to the Technical Art development processes, introducing fresh approaches and methodologies. Contribute to technical documentation to ensure comprehensive understanding and accessibility. Would be amazing if you have: Proficiency in Python programming. Background in 3D Art processes and asset creation: CAD Data processing, modelling, shading, lighting, and rendering. Strong 3D Technical knowledge, especially focused on optimization and performance. Experience in content at scale rendering projects. Curiosity-driven mindset, comfortable with exploring new frameworks and tooling possibilities. Experience thriving in collaborative environments, with a proactive and solution-oriented approach. Nice-to-Have: Familiarity with 3Ds Max Python Scripting framework. Experience with 3Ds Max and Vray. Knowledge of real-time graphics development, particularly within Unreal Engine. Experience in Automotive projects. Familiarity with WebGL platforms such as Sketchfab or ThreeJS. Working at INDG At INDG, we develop technology that enables engaging, hyper-realistic digital product experiences. Our goal is to make "every product playable" by combining the science of technology with the artistry of computer-generated content. Our offices are in Amsterdam, Bucharest, and New York. Clients include Adidas, Honda, Yamaha, Ralph Lauren, Electrolux, and Philips. Our CG artists, interactive designers, and developers focus on creating virtual versions of our clients' products, so lifelike it feels like you could reach out and touch them. Our culture brings together creative, tech, and business individuals. It's a heady cocktail that keeps us inspired, empowered, and passionate. We're committed to excellence, and we're always looking for more people who want to focus their care and attention on making beauty scalable through technology. What do we offer? Apart from an amazing team of enthusiastic professionals to learn from and a warm atmosphere where your input is welcomed and valued, we offer a comprehensive package to keep you happy. With the role being located in the heart of Amsterdam, our environment and our creative space are very important to us. We offer a competitive salary, paid annual leave, an office overlooking the Amsterdam canals, training and self-improvement plans, get fit schemes, a pool table, darts, fresh fruits, snacks, and dinner options each evening for those staying later than working hours. The procedure Please send your resume and cover letter in English via the link provided. If you have any questions, please don't hesitate to contact our HR Department at +31 (0) 20 488 9696. #J-18808-Ljbffr