Short Description: We are seeking a talented 3D Environment Artist to join our team. As an Environment Artist, you will be responsible for modeling, texturing, rigging, and animating characters, environments, creatures, and props across various styles. Proficiency in Maya, 3D Studio Max, Blender, Unity, and Substance is required. We are looking for someone with a strong understanding of real-time rendering, optimization, and PBR textures. Compensation: Competitive salary in USD Language Requirements: Advanced English (C1 level) Location: 100% REMOTE What do we offer? Full-time contract with a competitive salary (Payment in USD). Flexible working environment (100% Remote). The opportunity to work with a talented team in a fast-paced industry. Room for personal and professional growth. Opportunity to contribute to cutting-edge projects in the gaming industry. Responsibilities: Modeling, texturing, rigging, and animating characters, environments, creatures, and props. Work on multiple features and experiences across various platforms and media. Collaborate with designers, technical artists, and animators. Mentor less experienced team members. Ensure an understanding of real-time rendering, optimization, and runtime performance. Understand and implement PBR textures. Skills: Proficient in 3D Animation and Effects in Unity. Proficiency in Maya, 3D Studio Max, Blender, and Substance. Strong experience in modeling, texturing, rigging, and animating across various styles. Exceptional communication and collaboration skills. Ability to mentor and guide team members. Strong understanding of real-time rendering, optimization, and runtime performance. Knowledge of baked and real-time lighting. Thanks for considering our position - we look forward to welcoming a talented Production Artist to our team!#J-18808-Ljbffr